Created for the 2015 Seattle Game Jam, hosted by PlayFab.
Have you ever seen that scene from Wreck-It Ralph where they build the candy kart? I was basically going for that, except with a Frankenstein monster!
I really shot for the moon with this one! There's only so much coding that can get done in 48 hours.
But seriously. The sheer volume and quality of assets produced, both art and sound, is amazing. I'm super lucky to be able to work with these two amazing creatives.