2016, October 7th
Quick and dirty project to implement Tic Tac Toe in Go. I've been feeling the need lately to get up-to-speed on a systems-level language, and Go seemed like the perfect choice.
There's not much to this game - one difficulty (stupidly easy). Mostly just a chance for me to get familiar with Go's syntax and write some nontrivial code.
Check out the GitHub repo for installation and play instructions.